Developed by InterwaveStudios
Vyksa is the scene of an
enormous dam that has been built only several years before the war
started. Civilians always assumed this structure was needed to provide
the village with enough power. The unrevealed truth was, the cover up
for a massive war factory disguised as a steel factory, to provide the
consortium with enough equipment when the time comes
Working on Vyksa, I am
responsible for the complete layout design and artistic direction of the
environment while working alongside a Vyksa specific prop/texture
artist and a concept artist. All in editor work is done by me, including
layout design, artistic direction, prop placement and set dressing and
eventually optimizing and performance control. Outside of the editor I
do technical art for prop assets and writing scripts for material
properties, environment detail sprites and prop functionality