I was tasked with the creation of a majority of the Real Time Strategy structures for Nuclear Dawn. In total there are 24 major structures and a few map specific structures, 17 of these were created by me.

The models were created from strict concepts and unwrapped to be put in game early for testing. They were then passed on to the animation department and the texture department. All texture maps were created by Alan Van Ryzin.

 
     

 

 
 
 

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