DOUGLAS HAMILTON 3D ENVIROMENT ARTIST AND LEVEL DESIGNER USING THE SOURCE ENGINE/3D MAX/PHOTOSHOP

 
 
 

 

INSURGENCY: MODERN INFANTRY COMBAT. CROATIA THEATRE

Developed by Team Insurgency and available by digital download via Valve software's Steam

Šibenik is a real life city on the coast of Croatia surrounded by mountain ranges and revolves around the historical Cathedral st Jakov and its surrounding streets during the bombing raids of Šibenik. I created a majority of the texture maps and environment props seen in these images as well as recreating an entirely destroyed version of the Cathedral st jakov.

Opsada is a small farming village located somewhere inland with a small river running through the center, Focusing on open world game play. Here I incorporatedsome of the art assets created for Šibenik as well as creating unique assets catered towards the farm theme, as well as designing a large church to act as the levels major landmark.

 
 
 
 

 

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