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NUCLEAR DAWN LEVEL DESIGNER AND STRUCTURE ARTIST
INTERWAVE STUDIOS
Nuclear Dawn is a multiplayer modification for Valve's Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use. Storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have thepower to decide the outcome of every engagement.
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TACTICAL INTERVENTION LEVEL ARTIST
FIX GAMES STUDIOS
Tactical Intervention is an upcoming game by Minh Le, the creator of Counter-Strike . It is a multiplayer first-person shooter that has a team of counter-terrorists face off against a team of terrorists in a very fast paced but also tactical gametype. With dynamic levels to mix up gameplay and civilian bystanders or workers getting caught up in the middle of the chaos, it is sure to be unique during each engagement. |
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WANTED: WEAPONS OF FATE LEVEL DESIGN
GRIN BARCELONA
Set about five hours after the events of the film, Wesley Gibson continues his transformation into a full-fledged assassin and heir to a legacy of a secret fraternity of assassins. He continues his quest with a new mission to seek out the French chapter of The Fraternity, hunt down The Immortal and finally discover the truth about his family. While the plot of the movie revolves around Wesley's relationship with his father, the plot of the game will revolve around his relationship with his mother. |
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INSURGENCY: MODERN INFANTRY COMBAT - IRAQ THEATRE LEVEL DESIGN AND ENVIRONMENT ART TEAM INSURGENCY
Insurgency takes you across the modern battlefield, engaging in intense firefights and battles as a member of either a highly organized and equipped conventional force ( US Marines ), or as an unconventional fighter that uses a combination of firepower and bravery to take on their sometimes overwhelming opponent ( Insurgents ). Teams are structured around two squads, with two four-man fireteams in each squad, for a maximum of 16 players per team.
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INSURGENCY: MODERN INFANTRY COMBAT - CROATIA THEATRE LEVEL DESIGN AND ENVIRONMENT ART TEAM INSURGENCY
Insurgency takes you across the modern battlefield, engaging in intense firefights and battles as a member of either a highly organized and equipped conventional force ( US Marines ), or as an unconventional fighter that uses a combination of firepower and bravery to take on their sometimes overwhelming opponent ( Insurgents ). Teams are structured around two squads, with two four-man fireteams in each squad, for a maximum of 16 players per team.
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UNREAL TOURNAMENT LEVEL DESIGN AND ENVIRONMENT ART PERSONAL PROJECT
Primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture-the-Flag, and Deathmatch. It also includes an extensive offline single-player game with an in-depth story, advancing from the simple tournament ladder to such concepts as team members with their own individual personalities
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COUNTERSTRIKE LEVEL DESIGN AND ENVIRONMENT ART PERSONAL PROJECT
A tactical first person shooter that pits a team of counter terrorists against a team of terrorists in a series of round based matches. Each round is either won by completing the map objective or eliminating the opposing force
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NEVERWINTER NIGHTS LEVEL DESIGN AND GAMEPLAY SCRIPING PERSONAL PROJECT
Set in a huge medieval fantasy world of Dungeons and Dragons. This role-playing game puts you at the center of an epic tale of faith, war, and betrayal.
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