E-mail: skybex@skybex.com
LinkedIn: http://www.linkedin.com/in/douglashamilton
CV Doc: Here
CV PDF: Here

Location: London, UK

 

Introduction
I am a Level designer with an interest in Level design and game design, as well as set dressing/level art. Fluent with a wide variety of game engines as well as 3d Studio max for environment modelling.

Key skills and attributes

  • Proficient using Valve Hammer editor and Unreal Ed/UDK for world building and game play scripting.
  • Excellent knowledge of Kismet and Matinee.
  • 3D Studio max for creating high and low poly hard surface objects, vehicles and world props, unwrapping and material baking.
  • Knowledge of Word, Excel and Wikis for documentation

Inter wave Studios
Level designer and modeller
April 2009 – Present

  • Nuclear Dawn for PC.
  • Level design of two multiplayer levels set in a post-apocalyptic world and prop modelling for the RTS structures
  • Level design and environment design, world building and prop placement, lighting and placing VFX, performance control and optimization.
  • Modelling using 3D Studio max for the RTS structures as well as vehicle modelling and smaller world props.
  • Set up and wrote almost the entire wiki for Nuclear Dawn

Fix Games
Level Artist
October 2009 – January 2010

  • Tactical Intervention for PC.
  • Level art for two, small multiplayer levels.
  • Environment art and texture creation, lighting, optimization.

Grin Barcelona
Level designer and gameplay scripter
December 2007 – January 2009

  • Wanted: Weapons of fate for Xbox 360, PS3 and PC
  • Level design for multiple single player levels
  • Prototyping, AI scripting, World building and prop placement, performance control and optimization, placing sounds and VO.

Insurgency mod team
Level designer and prop modeller
December 2005 – December 2007

  • Insurgency mod for PC
  • Level design for 3 multiplayer maps and prop modelling
  • Level design and world building, prop placement, optimization.
  • Modelling and texturing props and world texture creation

 

 

 

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